- Guides
Current Scope
The current package focuses on audio, music, MIDI, control, and timing inside TouchDesigner. It includes operators for sound generation, audio input and output, effects, MIDI/control flow, and musical structure.
The package is organized into groups. Each group gives you a different kind of building block.
Groups
Section titled “Groups”The current package includes five groups:
- Audio: device I/O, file playback, recording, looping, mixing, spectrum tools, and audio-reactive analysis.
- Audio FX: chorus, convolution, denoise, EQ, echo, filter, gate, harmonizer, neural FX, pitch shift, reverb, stem split, and tuning.
- Compose: timeline, scale, chord, pattern, progression, accompaniment, and phrase-generation operators.
- Control: MIDI capture, MIDI note conversion, MIDI learn, filtering, smoothing, remap, and pitch conversion.
- Instruments: Sampler, Synth, Wavetable Synth, Drum, Deep Beast, Drift, and Halo.
What To Try First
Section titled “What To Try First”Start with a small MIDI-to-instrument chain:
MIDI Capture -> MIDI Note -> Synth -> Device OutYou can replace Synth with Sampler, Wavetable Synth, Deep Beast, Halo, or Drift. This path checks the basic control-to-audio lane without requiring a larger composition graph.
For audio-file testing, start with:
File Player -> Filter -> Reverb -> Device OutKeep the first patch small. Add one operator at a time and confirm the expected stream reaches the next operator before expanding the graph.
Not Included In This Release
Section titled “Not Included In This Release”This release does not include the CUDA-based tensor work or the other experimental CUDA tracks. Those are separate work. The current package is focused on audio, music, MIDI, and control inside TouchDesigner.