- Audio FX
- Operators
Convolver
Purpose
Section titled “Purpose”Convolver applies an impulse response to a signal, so the source takes on the space or character captured in that response. Load an impulse response of a hall, a cabinet, or any captured space, and the input plays as if it were there.
TouchDesigner Use
Section titled “TouchDesigner Use”Insert it inline on a source or feed it from a send so you can blend wet and dry. Wire audio into in and out onward. Set Irfile to the impulse-response WAV, then use Drywet to balance the effect against the dry signal.
Inputs And Outputs
Section titled “Inputs And Outputs”- Input 0:
inaccepts mono or stereo PCM. It is required. - Output 0:
outemits the same shape as the input.
Main Controls
Section titled “Main Controls”- Irfile: impulse-response WAV to load.
- Drywet: balance between the dry input and the convolved signal.
- Directgain: level of the dry path, in decibels.
- Wetgain: level of the convolved path, in decibels.
- Normalizeir: levels the loaded response so different files sit at a similar loudness.
- Crossfadems: crossfade time when the impulse response changes, so swaps stay smooth.
- Partitionsize: processing block size for the convolution. Leave at the default unless tuning latency against load.
- Maxirms: longest impulse response length kept, in milliseconds.
- Irchannels and Irsamplerate: describe the loaded response when it is not self-describing.
- Longer impulse responses give bigger spaces and cost more to process. Maxirms caps how long a response is used.
- Impulse responses can be swapped while audio runs, and Crossfadems keeps the change click-free.
- For a natural blend start with Drywet low and raise it into the space.
Parameters
Section titled “Parameters”This operator does not expose user parameters in the extracted schema.
Catalog metadata
Roles
- transform
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- audio