- Recipes
Compose to Synth
Instead of playing notes by hand, let the Compose operators generate them. This recipe builds a looping chord progression in a key and tempo you choose, then plays it through an instrument and a reverb — a self-running musical patch.
What You Are Building
Section titled “What You Are Building”A looping progression in D minor at 110 BPM, voiced through a glassy resonator with a touch of reverb.
Timeline Source ┐ ├─> Progression -> Halo -> Reverb -> Device OutScale Source ───┘Operators To Place
Section titled “Operators To Place”- Timeline Source — the clock. Sets tempo, meter, and the loop region everything follows.
- Scale Source — the key and scale. Defines which notes the progression is allowed to use.
- Progression — generates a chord progression and emits it as a note-voice stream.
- Halo — an instrument that renders the chord voices into audio.
- Reverb — adds space around the sound.
- Device Out — sends audio to your output device.
Wire It Up
Section titled “Wire It Up”- Place Timeline Source. Set Bpm to
110, leave it Playing, and set a loop region (the example loops 32 beats). - Place Scale Source. Set Root to
D, Scale tominor, Octave to3. - Place Progression. Connect Timeline Source into its timeline input and Scale Source into its scale input.
- Connect Progression’s voices output into Halo’s voices input.
- Place Reverb and connect Halo into its in input.
- Place Device Out and connect Reverb into it.
Shape The Result
Section titled “Shape The Result”- On Progression, Tension, Motion, and Borrow change how adventurous the chords are; Voicing and Voices set how the chord is spread; Seed picks a specific generated sequence.
- On Halo, the glass mode gives the airy bowed tone used here; try pluck or keys for a more defined attack.
- On Reverb, keep Drywet low (around
0.2) so the chords stay present.
Variations
Section titled “Variations”- Swap Halo for Synth, Drift, Sampler, or Wavetable Synth — all accept the same note-voice stream.
- Add Bassline alongside the progression: feed it the same Scale Source, plus Progression’s chord_state output, and play it through Deep Beast for a low end that follows the chords.
- For rhythm, see Groove and Drums and run both lanes into a mixer before the reverb.
Where This Leads
Section titled “Where This Leads”A full arrangement is the same idea, widened: one Timeline Source and Scale Source feed several Compose lanes — progression, bassline, a melodic Pattern, accompaniment with Comp, and a Groove — each driving its own instrument. The instruments meet at a Mix4 Audio, then a shared Reverb, then Device Out. Build one lane at a time and confirm each is playing before adding the next.
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